DCUO: League Hall Proficiencies Rated
I made this video a while back, but wanted to supplement it with the actual bullet point listing of tiers.
Top Tier
- Damage Out - every character has a damage role; buff the final output of damage after the hit
- Health - used by all roles
- Support Stats - general buff to support roles
Upper Mid Tier
- Critical Attack - because you can't craft for crits
- Critical Healing/Power Healing - same as above
Mid Tier
- Healing Out - good choice if many members are healer power
- Power & SC - good if many of your members are controller power
- Might & Precision - secondary to damage out because it's a buff to stats before the hit
- Power Received - you're depending on someone else
- Healing Received - you're depending on someone else
Bottom Tier
- Out of Combat Regen - in most scenarios, this does not come into play (only a handful of open worlds)
- CC Resistance - semi-placebo
- Berserker Damage - you're doing everything in your power to prevent low health, so this scenario should not come up if you have survivability skills
Comments
Post a Comment