DCUO: League Hall Proficiencies Rated

 I made this video a while back, but wanted to supplement it with the actual bullet point listing of tiers.


Top Tier
  • Damage Out - every character has a damage role; buff the final output of damage after the hit
  • Health - used by all roles
  • Support Stats - general buff to support roles

Upper Mid Tier
  • Critical Attack - because you can't craft for crits
  • Critical Healing/Power Healing - same as above

Mid Tier
  • Healing Out - good choice if many members are healer power
  • Power & SC - good if many of your members are controller power
  • Might & Precision - secondary to damage out because it's a buff to stats before the hit
  • Power Received - you're depending on someone else
  • Healing Received - you're depending on someone else

Bottom Tier
  • Out of Combat Regen - in most scenarios, this does not come into play (only a handful of open worlds)
  • CC Resistance - semi-placebo
  • Berserker Damage - you're doing everything in your power to prevent low health, so this scenario should not come up if you have survivability skills

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