DCUO: All the King's Mermen
Note: This is an old post, but the instance and its feats haven't been changed. Fortunately NPC are much easier to kill in the current state of the game, so there is some time savings. Original Date: February 25, 2019 Location: Justice Girls league site This feat entails taking out the following adds before killing off Corum Rath: 13 Flames of Sagittarrius 32 Brine 23 Drift / Silent School 5 Barnicle Golems 4 Morgwar While the list is daunting, it's really not as bad as it seems because many of the counts will come automatically while trying to get others and they come out during specific points in the battle. The Team Because this is a long winded feat (be sure to carve out about 2 hours to form, prep & execute), endurance is far more important than damage. You don't want to get 70% done with the counters and then wipe only to have to do it over! We had 2 tanks to separate the various add types & distract the boss. 2 healers to be completely safe. With 2 healers th...