DCUO: League Hall Proficiencies Rated
I made this video a while back, but wanted to supplement it with the actual bullet point listing of tiers. Top Tier Damage Out - every character has a damage role; buff the final output of damage after the hit Health - used by all roles Support Stats - general buff to support roles Upper Mid Tier Critical Attack - because you can't craft for crits Critical Healing/Power Healing - same as above Mid Tier Healing Out - good choice if many members are healer power Power & SC - good if many of your members are controller power Might & Precision - secondary to damage out because it's a buff to stats before the hit Power Received - you're depending on someone else Healing Received - you're depending on someone else Bottom Tier Out of Combat Regen - in most scenarios, this does not come into play (only a handful of open worlds) CC Resistance - semi-placebo Berserker Damage - you're doing everything in your power to prevent low health, so this scenario ...